The Capital Region - Centred on 0/0 this is a centralised trading hub under the supervision of the The Spawn Coalition.
Elysian Bay - A region to the West of spawn habited by welcoming and friendly players.
The Great Mushroom Sea - The greater region that houses both The Capital Region and Elysian Bay.
The Primordial War - A finished conflict between Fire Nation + Paradox (FN x PD) and B Kissers + Chocking Hazard (Kissing Alliance). A decisive Kissing Alliance victory.
Isolated Conflicts - Conflicts that are isolated in nature, usually resolved via a call to The United Nations of Minto.
- Alliances are comprised of nations.
- Nations are groups that have placed an anchor and at least one node. (this list is sorted by the number of nodes placed).
- Disbanded or destroyed Nations:
The Great Zero Province
Al Achraf Hakimi
The Singularity Dynasty
Slick is hot
Kingdom of Nilfgaard
The Order of The Pumpkin
Fire Nation (annexed) - See Attack on Fire Nation.
Crakhouse (annexed) - See Inside attack on Nilfgaard.
Paradox (disbanded) - some members fled as a result of The Primordial War.
B Kissers - see The End of an Era.
- Usually international, differing from nations as memberships are not necessarily exclusive to one group/nation.
The United Nations of Minto - An international organisation between nations. Join the discord here
The Spawn Coalition (Now The Zero Point after being legally taken over by Agartha) - An organisation devoted to protecting the spawn area for new players and building a shared shopping district
The Builders Guild - A guild allowing builders to travel across national boundaries to help with projects Join the discord here
- Cities that are not part of any nation. Usually solo players with just an anchor placed.
- Disbanded or destroyed city states:
Land of Shrooms
Help, my dog died
Whomping Willow Tree